

Hollow Knight: Silksong: While most of the endings of Hollow Knight are compatible with Hornet being the protagonist of Silksong, one of them - Sealed Siblings - has Hornet taken entirely out of play by becoming a Sealed Good in a Can, so Silksong cuts off that one at the very least.Deus Ex: Mankind Divided effectively turned the tree into one big trunk, because none of the endings from Human Revolution are canon to it.Additionally, it was possible for the protagonist's brother to die in the first game, but in the sequel he canonically lives. In the sequel, Deus Ex: Invisible War, all three happened: JC merges with Helios and destroys Area 51, destroying the world's communications and leaving a void for the Illuminati to rise to power. In Deus Ex, you had three endings: you destroy all communication, you join the Illuminati or you merge with the AI Helios to become a benevolent god.And it was the better choice for the world in the long run. His choice turns the world into a blasted wasteland. Alas, peace doesn't make for good sequels. At the end of Blood Omen: Legacy of Kain, the player has the option of making a Heroic Sacrifice for peace, or to rule over a broken land.See also No Canon for the Wicked, where the hero path is exclusively canon in a franchise with a morality system. Merging the Branches is a specific form of this where events from several mutually exclusive story branches are declared canon, rather than a single specific branch. See also Canon Name, where a character who didn't have a given name at all in the first game, is given one in the next. If the branches were selected immediately from character selection, you're using Schrödinger's Player Character. When the next work is also a video game instead of an extended universe entry, this can sometimes be averted with Old Save Bonus or Schrödinger's Question. Contrast with Third-Option Adaptation, which ignores all the various plotlines and picks an outside choice. Related to Story Branch Favoritism, Game-Favored Gender, and Developers' Desired Date. In short, cutting off the branches is when one of the multiple possible endings in a game is considered the canon one in a future adaptation.
